Saboteur
Sabotages the fight as it enters: blocked structures, Debilitated heroes (no HP, Armor or shield gains) or the floor's rewards lost. Blocks and Debilitated end with it. Spends its first action on the Sabotage.
Base Stats
Combat Info
This enemy draws one card each turn based on probability weights.
Total cards: 4
🎴 Enemy Cards
Each turn, this enemy draws one of these cards. Higher probability = more likely to be drawn.
Quick Jab
Deal damage to a hero 2 times.
Curse
Apply Weak to all heroes for 2 turns.
Poison Blade
Deal damage to a hero. Apply 2 Poison to that hero for 2 turns.
Miasma
Apply 2 Poison to all heroes for 2 turns.
📈 Floor Growth
All non-boss enemies grow along ONE global curve. HP grows with the floor; ATK and HEAL grow as stat points, in proportion to the base ATK, so each enemy keeps its strength relative to the others. Card damage = printed value × (1 + ATK/10), card heals × (1 + HEAL/10), as for heroes. Card Armor is printed and does not grow. Card values above are printed values.
| Floor | HP | ATK | HEAL |
|---|---|---|---|
| Floor 1 | 84 | 10 (×2.0) | 0 |
| Floor 5 | 103 | 14 (×2.4) | 2 |
| Floor 10 | 126 | 20 (×3.0) | 5 |
| Floor 15 | 149 | 25 (×3.5) | 8 |
| Floor 20 | 172 | 31 (×4.1) | 10 |
| Floor 25 | 195 | 36 (×4.6) | 13 |
| Floor 30 | 218 | 42 (×5.2) | 16 |