⚔️
archetype

Soldier

Basic enemy unit. Low stats, scales in quantity. Pack tactics: +2 ATK for each other living soldier.

Base Stats

HP
20
ATK
3

Combat Info

This enemy draws one card each turn based on probability weights.

Total cards: 3

🎴 Enemy Cards

Each turn, this enemy draws one of these cards. Higher probability = more likely to be drawn.

0%

Hesitate

Weight: 0

Skip this action.

65%

Strike

Weight: 65

Deal damage to a hero.

⚔️ 5 dmg → one hero
35%

Heavy Blow

Weight: 35

Deal damage to a hero.

⚔️ 8 dmg → one hero

📈 Floor Growth

All non-boss enemies grow along ONE global curve. HP grows with the floor; ATK and HEAL grow as stat points, in proportion to the base ATK, so each enemy keeps its strength relative to the others. Card damage = printed value × (1 + ATK/10), card heals × (1 + HEAL/10), as for heroes. Card Armor is printed and does not grow. Card values above are printed values.

Floor HP ATK HEAL
Floor 1 28 3 (×1.3) 0
Floor 5 34 6 (×1.6) 2
Floor 10 42 9 (×1.9) 5
Floor 15 50 13 (×2.3) 8
Floor 20 57 17 (×2.7) 10
Floor 25 65 20 (×3.0) 13
Floor 30 73 24 (×3.4) 16