Reaver
High ATK glass cannon. Kill quickly or suffer. Predator: its single-target attacks hunt the weakest hero; Flurry hits at random.
Base Stats
Combat Info
This enemy draws one card each turn based on probability weights.
Total cards: 4
🎴 Enemy Cards
Each turn, this enemy draws one of these cards. Higher probability = more likely to be drawn.
Quick Jab
Deal damage to a hero 2 times.
Flurry
Deal damage 3 times, each hit to a random hero (the same hero can be hit again). Predator and Coordination do not aim it.
Assassinate
Deal damage to a hero, ignoring Armor.
Poison Blade
Deal damage to a hero. Apply 2 Poison to that hero for 2 turns.
📈 Floor Growth
All non-boss enemies grow along ONE global curve. HP grows with the floor; ATK and HEAL grow as stat points, in proportion to the base ATK, so each enemy keeps its strength relative to the others. Card damage = printed value × (1 + ATK/10), card heals × (1 + HEAL/10), as for heroes. Card Armor is printed and does not grow. Card values above are printed values.
| Floor | HP | ATK | HEAL |
|---|---|---|---|
| Floor 1 | 35 | 5 (×1.5) | 0 |
| Floor 5 | 43 | 8 (×1.8) | 2 |
| Floor 10 | 52 | 12 (×2.2) | 5 |
| Floor 15 | 62 | 17 (×2.7) | 8 |
| Floor 20 | 72 | 21 (×3.1) | 10 |
| Floor 25 | 81 | 25 (×3.5) | 13 |
| Floor 30 | 91 | 29 (×3.9) | 16 |