War Priest
Reaver + Acolyte hybrid. Buffs self, then attacks.
Base Stats
Combat Info
This enemy draws one card each turn based on probability weights.
Total cards: 5
🎴 Enemy Cards
Each turn, this enemy draws one of these cards. Higher probability = more likely to be drawn.
Strike
Deal damage to a hero.
Dark Blessing
Gain +10 ATK for the rest of combat. Restore HP.
Quick Jab
Deal damage to a hero 2 times.
Life Drain
Deal damage to a hero. Restore HP equal to the HP damage dealt.
Hex
Apply Vulnerable to a hero for 2 turns.
📈 Floor Growth
All non-boss enemies grow along ONE global curve. HP grows with the floor; ATK and HEAL grow as stat points, in proportion to the base ATK, so each enemy keeps its strength relative to the others. Card damage = printed value × (1 + ATK/10), card heals × (1 + HEAL/10), as for heroes. Card Armor is printed and does not grow. Card values above are printed values.
| Floor | HP | ATK | HEAL |
|---|---|---|---|
| Floor 1 | 84 | 8 (×1.8) | 0 |
| Floor 5 | 103 | 12 (×2.2) | 2 |
| Floor 10 | 126 | 17 (×2.7) | 5 |
| Floor 15 | 149 | 22 (×3.2) | 8 |
| Floor 20 | 172 | 27 (×3.7) | 10 |
| Floor 25 | 195 | 32 (×4.2) | 13 |
| Floor 30 | 218 | 37 (×4.7) | 16 |
Hybrid Composition
This enemy combines traits from: Striker + Support
Stat multiplier: 0.75x (balanced compared to pure archetypes)